Family dynamics around online social games: The Fortnite case

dc.coverageDOI: 10.11144/Javeriana.syp40-79.dftj
dc.creatorAlbarello, Francisco Javier
dc.creatorVelasco-Ossandón, Adriana
dc.creatorCastro-Sánchez, Mariángeles
dc.creatorNovoa-Echaurren, Ángela
dc.creatorNovaro-Hueyo, María Victoria
dc.creatorNarbáis, Francisco
dc.date2021
dc.date.accessioned05-01-2026 18:15
dc.date.available05-01-2026 18:15
dc.description<p>During the last decade, online social games (OSGO) have become popular and integrated into our daily lives, creating conflicting positions about their potential effects on people and their relationships. Considering that children and young people are active users of these platforms, family dynamics have been affected by their irruption in the home. This article presents the results of a case study that explored the family dynamics generated around the use of Fortnite. The research was conducted in 2019, in two countries -Argentina and Chile -, where 82 semi-structured interviews were conducted to delve into the reality of families in which one or more members play Fortnite. A qualitative thematic approach allowed us to conclude that the use of this OSG makes family dynamics more complex, one of the most common problems being the concern of parents about the quality of the mediation.</p>eng
dc.identifierhttps://investigadores.uandes.cl/en/publications/a7c4ffa3-bfb7-4f22-aab1-a05d74bc82e4
dc.languagespa
dc.rightsinfo:eu-repo/semantics/openAccess
dc.sourcevol.40 (2021) nr.79
dc.subjectParent mediation
dc.subjectadult-game relationships
dc.subjectcritical digital skills
dc.subjectfamily dynamics
dc.subjectonline social game
dc.titleFamily dynamics around online social games: The Fortnite caseeng
dc.titleLas dinámicas familiares en torno a los juegos sociales online: el caso Fortnitespa
dc.typeArticleeng
dc.typeArtículospa
Files
Collections